The UHD BD drive is completely sealed with double insulators to reduce noise and control vibration. The no.1 reason why they adopted liquid metal is cost.
PS5 has 1.05x volume of Xbox Series X and PS5 DE has 0.93x volume of Xbox Series X. There are many interesting details, but what I found interesting are: They relied on physical experiments, including flowing dry ice smoke in a transparent case model, or checking temperature of each part.
CAE is used for optimization in some parts but not used for the design of the whole. The console appears to provision for heatsinks up to 8mm in height.Ĭould this be a description of the silver color rather than actual silver? Usually heatsinks use nickel plating to prevent reactions with gallium, so I'm curious if silver would be used.Ĭlick to expand.Your translation is correct. A tall heatsink could interfere with re-mounting the lid and damaging the plastic parts. The part I saw translated indicates he's concerned about the plastic chassis and screw holes the metal plate is mounted to. I'm not clear, but I think the author continues on to note that this may have relevance to possible manufacturing limits, where reducing height would mean increasing the width of the large mainboard enough to make mounting more difficult. His response is that this is so small as to be a measurement error in a fan-based system.Īpart from these points, the article asked why the console is as tall as it is, and it was apparently a prior requirement by the design department handed down to the case designers. The author asked a question similar to what was brought up earlier about warm air rising and whether the console would be more efficiently cooled vertically versus horizontally. Smoke flow through a transparent model was cited. My translation seemed to indicate his response was that they might use CAE for some optimization, but that they generally relied on physical experiments for the overall design.
The following points are based on my reading of machine-translated text: