Events involving Neo in The Animatrix are not recalled or recreated in this part of the game.Neo visits the backdoors of the Matrix as well as Club Hel during this time.
The player is involved in a series of rescues of Potentials, fighting various enemies.When Neo resurrects as the One, Agents Brown, Jones, and Smith provide an extended fight.After Neo gets off the train, the game once again parallels Neo's escape as depicted in the film. Here, Neo must board a subway train run by old and corrupted code, and go through an elaborate stop sequence to escape the corrupted train. When Neo boards one of the passing trains, he ends up going into a glitched version of the airport. In this new sequence, Neo must go to a different train station to escape but is surrounded by soldiers and SWAT led by Smith, who jumps into a different body each time he is run over by a train. After Neo's fight with Smith in the subway station, the player plays out an extended escape sequence from the Matrix.
After Trinity appropriates the helicopter, the player gets full access to the Gatling gun and must fight off another chopper and many soldiers and Agents who attack from within and atop the building.
The training concludes with Neo fighting Morpheus in the dojo simulation as well as a running test to maximize the player's use of the focus ability.
If the player is able to beat Smith, they are allowed to choose the highest difficulty (The One) or the lower difficulties.
"Path of Neo" follows many major events of the movie trilogy, but in the need for more expansive gameplay, new adventures that occur between the movies The Matrix and The Matrix Reloaded were added on.